About Strucid:
The level design is good with multiple entrances and exploring the levels is nice. The main problem with level design is that levels are incredibly small for this kind of game. I’m not sure why the developer didn’t make a bigger world but levels are often too small to be a real challenge and they can break immersion. Something that bother me is that the levels are smaller than other games, like Thief games, even if this game has been released in 2015. This aspect could be improved a lot imho. The AI is terrible and predictable: you can easily learn how to trick the AI and if you knockout guards then the game will be in easy mode all the time. The game shines when you don’t knockout the guards but I guess that’s not for everybody and can be frustrating. Also, hitting a guards is very easy and that makes disable guards a joke; you just need to be “behind” them and they fall asleep immediately. It feels very unnatural and too easy. The graphic is somehow similar to minecraft. Squares everywhere. It is minimalistic and has its own style but nothing amazing. I understand the effort behind but he didn’t work for me. I also think that with a better graphic and more detailed world, this game would be better. The music is amazing, if you like elettronic music, or annoying if you don’t. It is composed by The Home Conversions and can be listened at.